Abstract Testnet

Contract Diff Checker

Contract Name:
Pinata

Contract Source Code:

// SPDX-License-Identifier: UNLICENSED
pragma solidity ^0.8.28;

import {ReentrancyGuard} from "@openzeppelin/contracts/utils/ReentrancyGuard.sol";
import {Pausable} from "@openzeppelin/contracts/utils/Pausable.sol";
import {Ownable} from "@openzeppelin/contracts/access/Ownable.sol";
import {IEntropyConsumer} from "@pythnetwork/entropy-sdk-solidity/IEntropyConsumer.sol";
import {IEntropy} from "@pythnetwork/entropy-sdk-solidity/IEntropy.sol";

contract Pinata is ReentrancyGuard, Pausable, Ownable, IEntropyConsumer {
    IEntropy private entropy;
    address private entropyProvider;

    // EVENTS
    event userWonPrize(address user, uint256 amount);
    event userWonJackpot(address user, uint256 amount); // this means the user broke the pinata
    event userTriesToHit(address user, address pinata, uint256 sequenceNumber);
    event prizePoolRefilled(address user, uint256 amount);
    event HitResult(
        address user,
        address entropyProvider,
        uint256 sequenceNumber,
        uint256 firstNumber,
        uint256 secondNumber,
        uint256 thirdNumber
    );

    // STATES
    bool public pinataIsBroken = false;
    uint256 public maxMultiplier;
    uint256 public hasBeenHit;
    uint256 public hasBeenPaid;
    uint256 public hitCost;
    uint256 public creatorFee;
    uint256 public creatorBenefits;
    uint256 public platformFee;
    uint256 public platformBenefits;
    address public platformAddress;
    bytes32 public jackpotSequence;
    bool public hasJackpotSequence;
    mapping(address => uint256) public playerNumbers;
    mapping(uint256 => address) private numberToPlayer;
    mapping(bytes32 => uint256) public winningSequences;

    constructor(
        address _initialOwner,
        uint256 _prizePool,
        uint256 _hitCost,
        uint256 _creatorFee,
        uint256 _platformFee,
        address _platformAddress,
        address _entropyAddress,
        address _entropyProvider
    ) payable Ownable(_initialOwner) {
        require(_initialOwner != address(0), "Invalid owner address");
        require(_platformAddress != address(0), "Invalid platform address");
        require(_entropyAddress != address(0), "Invalid entropy address");
        require(_entropyProvider != address(0), "Invalid entropy provider");
        require(_creatorFee + _platformFee <= 100, "Fees cannot exceed 100%");
        require(msg.value >= _prizePool, "Insufficient initial prize pool");
        
        hitCost = _hitCost;
        creatorFee = _creatorFee;
        platformFee = _platformFee;
        platformAddress = _platformAddress;
        entropy = IEntropy(_entropyAddress);
        entropyProvider = _entropyProvider;
    }

    // FUNCTIONS

    // A function to try to hit the pinata
    function hitPinata(bytes32 userRandomNumber) public payable nonReentrant {
        uint256 fee = entropy.getFee(entropyProvider);

        require(playerNumbers[msg.sender] == 0, "user is already playing"); // this is 0 again once the user finish playing
        require(
            msg.value >= hitCost + fee,
            "no enought payment to hit the pinata"
        );

        // here we call entropy of pyth
        uint64 sequenceNumber = entropy.requestWithCallback{value: fee}(
            entropyProvider,
            userRandomNumber
        );

        playerNumbers[msg.sender] = sequenceNumber;
        numberToPlayer[sequenceNumber] = msg.sender; // this will be deleted once the user finish playing

        // we need to save the creatorFee and platformFee contability
        uint256 creatorAmount = ((msg.value - fee) * creatorFee) / 100;
        uint256 platformAmount = ((msg.value - fee) * platformFee) / 100;

        creatorBenefits += creatorAmount;
        platformBenefits += platformAmount;

        emit userTriesToHit(msg.sender, address(this), sequenceNumber);
    }

    function entropyCallback(
        uint64 sequenceNumber,
        address provider,
        bytes32 randomNumber
    ) internal override {
        address user = numberToPlayer[sequenceNumber];

        hasBeenHit += 1;

        uint256[3] memory sequence = generateSequence(randomNumber);

        uint256 prize = getPrizeForSequence(sequence);

        if (prize > 0) {
            sendPrize(prize, user);
        }

        delete numberToPlayer[sequenceNumber];
        playerNumbers[user] = 0;

        emit HitResult(
            user,
            provider,
            sequenceNumber,
            sequence[0],
            sequence[1],
            sequence[2]
        );
    }

    // Maps a random number into a range between minRange and maxRange (inclusive)
    function mapRandomNumber(
        bytes32 randomNumber,
        uint256 minRange,
        uint256 maxRange
    ) internal pure returns (uint256) {
        uint256 range = maxRange - minRange + 1;
        return minRange + (uint256(randomNumber) % range);
    }

    function generateSequence(
        bytes32 randomNumber
    ) internal pure returns (uint256[3] memory) {
        uint256 firstResult = mapRandomNumber(
            keccak256(abi.encodePacked(randomNumber, "first")),
            1,
            12
        );
        uint256 secondResult = mapRandomNumber(
            keccak256(abi.encodePacked(randomNumber, "second")),
            1,
            12
        );
        uint256 thirdResult = mapRandomNumber(
            keccak256(abi.encodePacked(randomNumber, "third")),
            1,
            12
        );

        uint256[3] memory sequence = [firstResult, secondResult, thirdResult];

        return sequence;
    }

    // Function to withdraw accumulated benefits for either creator or platform
    function withdrawBenefits(bool isCreator) public nonReentrant {
        uint256 amount;
        address recipient;

        if (isCreator) {
            require(
                creatorBenefits > 0,
                "No creator benefits available to withdraw"
            );
            amount = creatorBenefits;
            creatorBenefits = 0;
            recipient = owner();
        } else {
            require(
                msg.sender == platformAddress,
                "Only platform can withdraw platform benefits"
            );
            require(
                platformBenefits > 0,
                "No platform benefits available to withdraw"
            );
            amount = platformBenefits;
            platformBenefits = 0;
            recipient = platformAddress;
        }

        (bool success, ) = payable(recipient).call{value: amount}("");
        require(success, "Transfer failed");
    }

    function getEntropy() internal view override returns (address) {
        return address(entropy);
    }

    // Function to get the prize amount for a given sequence
    // This function also calculates the jackpot minus creator or platform benefits
    function getPrizeForSequence(
        uint256[3] memory _sequence
    ) public view returns (uint256) {
        bytes32 keyHash = keccak256(abi.encodePacked(_sequence));

        // Check if this is the jackpot sequence
        if (hasJackpotSequence && keyHash == jackpotSequence) {
            // The prize will be the total balance minus all fees
            return address(this).balance - creatorBenefits - platformBenefits;
        }

        return winningSequences[keyHash];
    }

    // A function to send a prize, minus the creator and plaform benefits
    function sendPrize(uint256 _amount, address _winner) internal {
        require(_winner != address(0), "Invalid winner address");
        require(_amount > 0, "Prize amount must be greater than 0");
        require(
            _amount <= address(this).balance - creatorBenefits - platformBenefits,
            "Insufficient contract balance"
        );
    
        // Calculate fees
        uint256 creatorAmount = (_amount * creatorFee) / 100;
        uint256 platformAmount = (_amount * platformFee) / 100;
        uint256 finalPrizeAmount = _amount - creatorAmount - platformAmount;
    
        // Check if this is a jackpot win
        bool isJackpot = finalPrizeAmount ==
            address(this).balance - creatorBenefits - platformBenefits;
    
        // Update state before transfer
        creatorBenefits += creatorAmount;
        platformBenefits += platformAmount;
        hasBeenPaid += finalPrizeAmount;
        
        if (isJackpot) {
            pinataIsBroken = true;
        }
    
        // Send prize to user
        (bool success, ) = payable(_winner).call{value: finalPrizeAmount}("");
        require(success, "Prize transfer failed");
    
        if (isJackpot) {
            emit userWonJackpot(_winner, finalPrizeAmount);
        } else {
            emit userWonPrize(_winner, finalPrizeAmount);
        }
    }

    // Function to add new winning sequences and their associated prizes
    function addWinningSequences(
        uint8[][] memory _keys,
        uint256[] memory _values
    ) public onlyOwner {
        require(
            _keys.length == _values.length,
            "Keys and values arrays must have the same length"
        );

        for (uint256 i = 0; i < _keys.length; i++) {
            require(_keys[i].length == 3, "Each sequence must have 3 numbers");
            for(uint8 j = 0; j < 3; j++) {
                require(_keys[i][j] >= 1 && _keys[i][j] <= 12, "Numbers must be between 1 and 12");
            }
            bytes32 keyHash = keccak256(abi.encodePacked(_keys[i]));
            winningSequences[keyHash] = _values[i];

            if (_values[i] > maxMultiplier) {
                maxMultiplier = _values[i];
            }
        }
    }

    // Function to set the jackpot sequence
    function setJackpotSequence(uint8[] memory _sequence) public onlyOwner {
        require(_sequence.length == 3, "Sequence must be 3 numbers");
        for(uint8 i = 0; i < 3; i++) {
            require(_sequence[i] >= 1 && _sequence[i] <= 12, "Numbers must be between 1 and 12");
        }
        jackpotSequence = keccak256(abi.encodePacked(_sequence));
        hasJackpotSequence = true;
    }

    // Function to refill the prize pool
    function refillPrizePool() public payable nonReentrant {
        require(msg.value > 0, "Must send some ETH to refill");
        require(!pinataIsBroken, "Cannot refill a broken pinata");
        
        emit prizePoolRefilled(msg.sender, msg.value);
    }
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.1.0) (utils/ReentrancyGuard.sol)

pragma solidity ^0.8.20;

/**
 * @dev Contract module that helps prevent reentrant calls to a function.
 *
 * Inheriting from `ReentrancyGuard` will make the {nonReentrant} modifier
 * available, which can be applied to functions to make sure there are no nested
 * (reentrant) calls to them.
 *
 * Note that because there is a single `nonReentrant` guard, functions marked as
 * `nonReentrant` may not call one another. This can be worked around by making
 * those functions `private`, and then adding `external` `nonReentrant` entry
 * points to them.
 *
 * TIP: If EIP-1153 (transient storage) is available on the chain you're deploying at,
 * consider using {ReentrancyGuardTransient} instead.
 *
 * TIP: If you would like to learn more about reentrancy and alternative ways
 * to protect against it, check out our blog post
 * https://blog.openzeppelin.com/reentrancy-after-istanbul/[Reentrancy After Istanbul].
 */
abstract contract ReentrancyGuard {
    // Booleans are more expensive than uint256 or any type that takes up a full
    // word because each write operation emits an extra SLOAD to first read the
    // slot's contents, replace the bits taken up by the boolean, and then write
    // back. This is the compiler's defense against contract upgrades and
    // pointer aliasing, and it cannot be disabled.

    // The values being non-zero value makes deployment a bit more expensive,
    // but in exchange the refund on every call to nonReentrant will be lower in
    // amount. Since refunds are capped to a percentage of the total
    // transaction's gas, it is best to keep them low in cases like this one, to
    // increase the likelihood of the full refund coming into effect.
    uint256 private constant NOT_ENTERED = 1;
    uint256 private constant ENTERED = 2;

    uint256 private _status;

    /**
     * @dev Unauthorized reentrant call.
     */
    error ReentrancyGuardReentrantCall();

    constructor() {
        _status = NOT_ENTERED;
    }

    /**
     * @dev Prevents a contract from calling itself, directly or indirectly.
     * Calling a `nonReentrant` function from another `nonReentrant`
     * function is not supported. It is possible to prevent this from happening
     * by making the `nonReentrant` function external, and making it call a
     * `private` function that does the actual work.
     */
    modifier nonReentrant() {
        _nonReentrantBefore();
        _;
        _nonReentrantAfter();
    }

    function _nonReentrantBefore() private {
        // On the first call to nonReentrant, _status will be NOT_ENTERED
        if (_status == ENTERED) {
            revert ReentrancyGuardReentrantCall();
        }

        // Any calls to nonReentrant after this point will fail
        _status = ENTERED;
    }

    function _nonReentrantAfter() private {
        // By storing the original value once again, a refund is triggered (see
        // https://eips.ethereum.org/EIPS/eip-2200)
        _status = NOT_ENTERED;
    }

    /**
     * @dev Returns true if the reentrancy guard is currently set to "entered", which indicates there is a
     * `nonReentrant` function in the call stack.
     */
    function _reentrancyGuardEntered() internal view returns (bool) {
        return _status == ENTERED;
    }
}

// SPDX-License-Identifier: Apache 2
pragma solidity ^0.8.0;

import "./EntropyEvents.sol";

interface IEntropy is EntropyEvents {
    // Register msg.sender as a randomness provider. The arguments are the provider's configuration parameters
    // and initial commitment. Re-registering the same provider rotates the provider's commitment (and updates
    // the feeInWei).
    //
    // chainLength is the number of values in the hash chain *including* the commitment, that is, chainLength >= 1.
    function register(
        uint128 feeInWei,
        bytes32 commitment,
        bytes calldata commitmentMetadata,
        uint64 chainLength,
        bytes calldata uri
    ) external;

    // Withdraw a portion of the accumulated fees for the provider msg.sender.
    // Calling this function will transfer `amount` wei to the caller (provided that they have accrued a sufficient
    // balance of fees in the contract).
    function withdraw(uint128 amount) external;

    // Withdraw a portion of the accumulated fees for provider. The msg.sender must be the fee manager for this provider.
    // Calling this function will transfer `amount` wei to the caller (provided that they have accrued a sufficient
    // balance of fees in the contract).
    function withdrawAsFeeManager(address provider, uint128 amount) external;

    // As a user, request a random number from `provider`. Prior to calling this method, the user should
    // generate a random number x and keep it secret. The user should then compute hash(x) and pass that
    // as the userCommitment argument. (You may call the constructUserCommitment method to compute the hash.)
    //
    // This method returns a sequence number. The user should pass this sequence number to
    // their chosen provider (the exact method for doing so will depend on the provider) to retrieve the provider's
    // number. The user should then call fulfillRequest to construct the final random number.
    //
    // This method will revert unless the caller provides a sufficient fee (at least getFee(provider)) as msg.value.
    // Note that excess value is *not* refunded to the caller.
    function request(
        address provider,
        bytes32 userCommitment,
        bool useBlockHash
    ) external payable returns (uint64 assignedSequenceNumber);

    // Request a random number. The method expects the provider address and a secret random number
    // in the arguments. It returns a sequence number.
    //
    // The address calling this function should be a contract that inherits from the IEntropyConsumer interface.
    // The `entropyCallback` method on that interface will receive a callback with the generated random number.
    //
    // This method will revert unless the caller provides a sufficient fee (at least getFee(provider)) as msg.value.
    // Note that excess value is *not* refunded to the caller.
    function requestWithCallback(
        address provider,
        bytes32 userRandomNumber
    ) external payable returns (uint64 assignedSequenceNumber);

    // Fulfill a request for a random number. This method validates the provided userRandomness and provider's proof
    // against the corresponding commitments in the in-flight request. If both values are validated, this function returns
    // the corresponding random number.
    //
    // Note that this function can only be called once per in-flight request. Calling this function deletes the stored
    // request information (so that the contract doesn't use a linear amount of storage in the number of requests).
    // If you need to use the returned random number more than once, you are responsible for storing it.
    function reveal(
        address provider,
        uint64 sequenceNumber,
        bytes32 userRevelation,
        bytes32 providerRevelation
    ) external returns (bytes32 randomNumber);

    // Fulfill a request for a random number. This method validates the provided userRandomness
    // and provider's revelation against the corresponding commitment in the in-flight request. If both values are validated
    // and the requestor address is a contract address, this function calls the requester's entropyCallback method with the
    // sequence number, provider address and the random number as arguments. Else if the requestor is an EOA, it won't call it.
    //
    // Note that this function can only be called once per in-flight request. Calling this function deletes the stored
    // request information (so that the contract doesn't use a linear amount of storage in the number of requests).
    // If you need to use the returned random number more than once, you are responsible for storing it.
    //
    // Anyone can call this method to fulfill a request, but the callback will only be made to the original requester.
    function revealWithCallback(
        address provider,
        uint64 sequenceNumber,
        bytes32 userRandomNumber,
        bytes32 providerRevelation
    ) external;

    function getProviderInfo(
        address provider
    ) external view returns (EntropyStructs.ProviderInfo memory info);

    function getDefaultProvider() external view returns (address provider);

    function getRequest(
        address provider,
        uint64 sequenceNumber
    ) external view returns (EntropyStructs.Request memory req);

    function getFee(address provider) external view returns (uint128 feeAmount);

    function getAccruedPythFees()
        external
        view
        returns (uint128 accruedPythFeesInWei);

    function setProviderFee(uint128 newFeeInWei) external;

    function setProviderFeeAsFeeManager(
        address provider,
        uint128 newFeeInWei
    ) external;

    function setProviderUri(bytes calldata newUri) external;

    // Set manager as the fee manager for the provider msg.sender.
    // After calling this function, manager will be able to set the provider's fees and withdraw them.
    // Only one address can be the fee manager for a provider at a time -- calling this function again with a new value
    // will override the previous value. Call this function with the all-zero address to disable the fee manager role.
    function setFeeManager(address manager) external;

    function constructUserCommitment(
        bytes32 userRandomness
    ) external pure returns (bytes32 userCommitment);

    function combineRandomValues(
        bytes32 userRandomness,
        bytes32 providerRandomness,
        bytes32 blockHash
    ) external pure returns (bytes32 combinedRandomness);
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.0) (utils/Pausable.sol)

pragma solidity ^0.8.20;

import {Context} from "../utils/Context.sol";

/**
 * @dev Contract module which allows children to implement an emergency stop
 * mechanism that can be triggered by an authorized account.
 *
 * This module is used through inheritance. It will make available the
 * modifiers `whenNotPaused` and `whenPaused`, which can be applied to
 * the functions of your contract. Note that they will not be pausable by
 * simply including this module, only once the modifiers are put in place.
 */
abstract contract Pausable is Context {
    bool private _paused;

    /**
     * @dev Emitted when the pause is triggered by `account`.
     */
    event Paused(address account);

    /**
     * @dev Emitted when the pause is lifted by `account`.
     */
    event Unpaused(address account);

    /**
     * @dev The operation failed because the contract is paused.
     */
    error EnforcedPause();

    /**
     * @dev The operation failed because the contract is not paused.
     */
    error ExpectedPause();

    /**
     * @dev Initializes the contract in unpaused state.
     */
    constructor() {
        _paused = false;
    }

    /**
     * @dev Modifier to make a function callable only when the contract is not paused.
     *
     * Requirements:
     *
     * - The contract must not be paused.
     */
    modifier whenNotPaused() {
        _requireNotPaused();
        _;
    }

    /**
     * @dev Modifier to make a function callable only when the contract is paused.
     *
     * Requirements:
     *
     * - The contract must be paused.
     */
    modifier whenPaused() {
        _requirePaused();
        _;
    }

    /**
     * @dev Returns true if the contract is paused, and false otherwise.
     */
    function paused() public view virtual returns (bool) {
        return _paused;
    }

    /**
     * @dev Throws if the contract is paused.
     */
    function _requireNotPaused() internal view virtual {
        if (paused()) {
            revert EnforcedPause();
        }
    }

    /**
     * @dev Throws if the contract is not paused.
     */
    function _requirePaused() internal view virtual {
        if (!paused()) {
            revert ExpectedPause();
        }
    }

    /**
     * @dev Triggers stopped state.
     *
     * Requirements:
     *
     * - The contract must not be paused.
     */
    function _pause() internal virtual whenNotPaused {
        _paused = true;
        emit Paused(_msgSender());
    }

    /**
     * @dev Returns to normal state.
     *
     * Requirements:
     *
     * - The contract must be paused.
     */
    function _unpause() internal virtual whenPaused {
        _paused = false;
        emit Unpaused(_msgSender());
    }
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.0) (access/Ownable.sol)

pragma solidity ^0.8.20;

import {Context} from "../utils/Context.sol";

/**
 * @dev Contract module which provides a basic access control mechanism, where
 * there is an account (an owner) that can be granted exclusive access to
 * specific functions.
 *
 * The initial owner is set to the address provided by the deployer. This can
 * later be changed with {transferOwnership}.
 *
 * This module is used through inheritance. It will make available the modifier
 * `onlyOwner`, which can be applied to your functions to restrict their use to
 * the owner.
 */
abstract contract Ownable is Context {
    address private _owner;

    /**
     * @dev The caller account is not authorized to perform an operation.
     */
    error OwnableUnauthorizedAccount(address account);

    /**
     * @dev The owner is not a valid owner account. (eg. `address(0)`)
     */
    error OwnableInvalidOwner(address owner);

    event OwnershipTransferred(address indexed previousOwner, address indexed newOwner);

    /**
     * @dev Initializes the contract setting the address provided by the deployer as the initial owner.
     */
    constructor(address initialOwner) {
        if (initialOwner == address(0)) {
            revert OwnableInvalidOwner(address(0));
        }
        _transferOwnership(initialOwner);
    }

    /**
     * @dev Throws if called by any account other than the owner.
     */
    modifier onlyOwner() {
        _checkOwner();
        _;
    }

    /**
     * @dev Returns the address of the current owner.
     */
    function owner() public view virtual returns (address) {
        return _owner;
    }

    /**
     * @dev Throws if the sender is not the owner.
     */
    function _checkOwner() internal view virtual {
        if (owner() != _msgSender()) {
            revert OwnableUnauthorizedAccount(_msgSender());
        }
    }

    /**
     * @dev Leaves the contract without owner. It will not be possible to call
     * `onlyOwner` functions. Can only be called by the current owner.
     *
     * NOTE: Renouncing ownership will leave the contract without an owner,
     * thereby disabling any functionality that is only available to the owner.
     */
    function renounceOwnership() public virtual onlyOwner {
        _transferOwnership(address(0));
    }

    /**
     * @dev Transfers ownership of the contract to a new account (`newOwner`).
     * Can only be called by the current owner.
     */
    function transferOwnership(address newOwner) public virtual onlyOwner {
        if (newOwner == address(0)) {
            revert OwnableInvalidOwner(address(0));
        }
        _transferOwnership(newOwner);
    }

    /**
     * @dev Transfers ownership of the contract to a new account (`newOwner`).
     * Internal function without access restriction.
     */
    function _transferOwnership(address newOwner) internal virtual {
        address oldOwner = _owner;
        _owner = newOwner;
        emit OwnershipTransferred(oldOwner, newOwner);
    }
}

// SPDX-License-Identifier: Apache 2
pragma solidity ^0.8.0;

abstract contract IEntropyConsumer {
    // This method is called by Entropy to provide the random number to the consumer.
    // It asserts that the msg.sender is the Entropy contract. It is not meant to be
    // override by the consumer.
    function _entropyCallback(
        uint64 sequence,
        address provider,
        bytes32 randomNumber
    ) external {
        address entropy = getEntropy();
        require(entropy != address(0), "Entropy address not set");
        require(msg.sender == entropy, "Only Entropy can call this function");

        entropyCallback(sequence, provider, randomNumber);
    }

    // getEntropy returns Entropy contract address. The method is being used to check that the
    // callback is indeed from Entropy contract. The consumer is expected to implement this method.
    // Entropy address can be found here - https://docs.pyth.network/entropy/contract-addresses
    function getEntropy() internal view virtual returns (address);

    // This method is expected to be implemented by the consumer to handle the random number.
    // It will be called by _entropyCallback after _entropyCallback ensures that the call is
    // indeed from Entropy contract.
    function entropyCallback(
        uint64 sequence,
        address provider,
        bytes32 randomNumber
    ) internal virtual;
}

// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.1) (utils/Context.sol)

pragma solidity ^0.8.20;

/**
 * @dev Provides information about the current execution context, including the
 * sender of the transaction and its data. While these are generally available
 * via msg.sender and msg.data, they should not be accessed in such a direct
 * manner, since when dealing with meta-transactions the account sending and
 * paying for execution may not be the actual sender (as far as an application
 * is concerned).
 *
 * This contract is only required for intermediate, library-like contracts.
 */
abstract contract Context {
    function _msgSender() internal view virtual returns (address) {
        return msg.sender;
    }

    function _msgData() internal view virtual returns (bytes calldata) {
        return msg.data;
    }

    function _contextSuffixLength() internal view virtual returns (uint256) {
        return 0;
    }
}

// SPDX-License-Identifier: Apache-2.0
pragma solidity ^0.8.0;

import "./EntropyStructs.sol";

interface EntropyEvents {
    event Registered(EntropyStructs.ProviderInfo provider);

    event Requested(EntropyStructs.Request request);
    event RequestedWithCallback(
        address indexed provider,
        address indexed requestor,
        uint64 indexed sequenceNumber,
        bytes32 userRandomNumber,
        EntropyStructs.Request request
    );

    event Revealed(
        EntropyStructs.Request request,
        bytes32 userRevelation,
        bytes32 providerRevelation,
        bytes32 blockHash,
        bytes32 randomNumber
    );
    event RevealedWithCallback(
        EntropyStructs.Request request,
        bytes32 userRandomNumber,
        bytes32 providerRevelation,
        bytes32 randomNumber
    );

    event ProviderFeeUpdated(address provider, uint128 oldFee, uint128 newFee);

    event ProviderUriUpdated(address provider, bytes oldUri, bytes newUri);

    event ProviderFeeManagerUpdated(
        address provider,
        address oldFeeManager,
        address newFeeManager
    );

    event Withdrawal(
        address provider,
        address recipient,
        uint128 withdrawnAmount
    );
}

// SPDX-License-Identifier: Apache 2

pragma solidity ^0.8.0;

contract EntropyStructs {
    struct ProviderInfo {
        uint128 feeInWei;
        uint128 accruedFeesInWei;
        // The commitment that the provider posted to the blockchain, and the sequence number
        // where they committed to this. This value is not advanced after the provider commits,
        // and instead is stored to help providers track where they are in the hash chain.
        bytes32 originalCommitment;
        uint64 originalCommitmentSequenceNumber;
        // Metadata for the current commitment. Providers may optionally use this field to help
        // manage rotations (i.e., to pick the sequence number from the correct hash chain).
        bytes commitmentMetadata;
        // Optional URI where clients can retrieve revelations for the provider.
        // Client SDKs can use this field to automatically determine how to retrieve random values for each provider.
        // TODO: specify the API that must be implemented at this URI
        bytes uri;
        // The first sequence number that is *not* included in the current commitment (i.e., an exclusive end index).
        // The contract maintains the invariant that sequenceNumber <= endSequenceNumber.
        // If sequenceNumber == endSequenceNumber, the provider must rotate their commitment to add additional random values.
        uint64 endSequenceNumber;
        // The sequence number that will be assigned to the next inbound user request.
        uint64 sequenceNumber;
        // The current commitment represents an index/value in the provider's hash chain.
        // These values are used to verify requests for future sequence numbers. Note that
        // currentCommitmentSequenceNumber < sequenceNumber.
        //
        // The currentCommitment advances forward through the provider's hash chain as values
        // are revealed on-chain.
        bytes32 currentCommitment;
        uint64 currentCommitmentSequenceNumber;
        // An address that is authorized to set / withdraw fees on behalf of this provider.
        address feeManager;
    }

    struct Request {
        // Storage slot 1 //
        address provider;
        uint64 sequenceNumber;
        // The number of hashes required to verify the provider revelation.
        uint32 numHashes;
        // Storage slot 2 //
        // The commitment is keccak256(userCommitment, providerCommitment). Storing the hash instead of both saves 20k gas by
        // eliminating 1 store.
        bytes32 commitment;
        // Storage slot 3 //
        // The number of the block where this request was created.
        // Note that we're using a uint64 such that we have an additional space for an address and other fields in
        // this storage slot. Although block.number returns a uint256, 64 bits should be plenty to index all of the
        // blocks ever generated.
        uint64 blockNumber;
        // The address that requested this random number.
        address requester;
        // If true, incorporate the blockhash of blockNumber into the generated random value.
        bool useBlockhash;
        // If true, the requester will be called back with the generated random value.
        bool isRequestWithCallback;
        // There are 2 remaining bytes of free space in this slot.
    }
}

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